movies & violence

So now we’re going to be able to buy movies online, for more than the price of a DVD, to only be able to copy into two locations, with no extra features. Sounds good!

(news article)

Sometimes courts can take things too far. For instance, calling the restriction of violent video game sales to minors unconstitutional. The games are clearly rated “Mature” for a reason – there’s content that should not be seen by younger, more innocent viewers, just as with rated “R” movies. Is Hollywood’s fake gore and spoken profanity any worse than high-res animated gore and spoken profanity? I think not. It may be free speech, but that doesn’t mean that everyone should be allowed to be exposed to that kind of stuff at any age.

(news article)

10 thoughts on “movies & violence

  1. they restrict violent video games in foreign countries (especially in germany where video games cannot even be sold if you kill anything that resembles a human [zombie, mutant, etc]). I think there is a government agency.. one bush is probably behind (such as an anti-terrorist agency) where they are trying to restrict freedom of communication, especially by computer.
    the recent demand of the government to see what we have been searching for on the internet is not only complete bullshit, but a restriction on the freedoms given by the internet.
    in america, freedom is much more important than morality. especially since prohibition.

  2. But just knowing what people are searching for and not who’s doing the searching isn’t limiting our freedom in any way, though I suppose it’s the first step toward it.

    Hmm, freedom versus morality. The thing is, we don’t pretend that people under 18 (or, in some cases, 21) in the U.S. have total freedom, because they’re quite restricted. Why should violent/profane/sexually provocative video games be any different?

  3. restriction from potentionally life-endangering actions (consuming alcohol or cigarettes, buying weapons, joining the military… hell, even having sex) and restriction from what basically amounts to information (you could even say artistic information) are two very different things.
    i stopped caring about this issue when i turned 18.
    oh, and as to the first story, how haven’t these fuckers learned from the music industry?

  4. i dont know. at all.
    but
    i would be willing to bet that whatever argument upheld the legality of r-rated movies had more to do with psychological logistics than morals.
    par example, its generally accepted that children learn behavioral patterns through observation. therefore it would be wise to restrict a child’s access to movies that may display sex, drug use, violence, profanity, etc., because they have not yet gained the experience that tells them when and how this behavior is appropriate.
    granted, this same argument could be used to uphold the videogame rating system, but i believe that the problem is that studies have yet to show the link between videogames and behavioral patterns.
    in either case, the laws, at least ostensibly, were not created out of a respect for any moral standard.
    i could naturally look further into this issue and actually see which court cases decided what, etc, but the last time i researched something that you didnt understand i was mocked for it… so, basically, you can suck my dick.

  5. But the question of whether something is or is not appropriate (and its allotted contexts) is a moral question. As you suggested, it would be morally irresponsible to expose a child to such things because they would then be less moral as adults.

    Regardless, the same standard should be held for movies and video games – that was my point. Just because studies haven’t been conducting for one medium doesn’t mean it shouldn’t be viewed the same way.

    And research? You looked it up in the dictionary, just as I did, and then made some specious conclusions which didn’t satisfactorily answer the question, as far as I can tell.

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